
04-11-04, 11:26 AM
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assembly language
Why dont we have an assembly language section? It is expected after all(after C/C++)!
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04-11-04, 04:29 PM
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If there is more demand for this then we will consider adding it. It would be counter-productive if we added forums that are not active. However like I said, if the demand is there, then I will consider adding this forum. 
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12-26-08, 04:29 PM
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yes plz do add an assembly section... would be so much easier t o help people with something i know if i knew exactly where to go instead of hunting for them also i would post my problems there 
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12-26-08, 05:20 PM
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As Ryan pointed out (4 years ago), there isn't much demand for it. So instead of having a dead section, I think we're better off putting all Assembly stuff in the "Other Programming Languages" section. Which is what we're doing at the moment...
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12-26-08, 10:04 PM
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Just noticed the title of this thread and was suprised;
Assembly - is there even a call for that with games developers?? I knew a guy at college who used assembly to add two numbers together and print it to the screen. It took him a week and the size of the code was crazy! I asked him what he thought of it and he has said that once he completes the requirements of the course he would never use it again.
Seriously though does anyone use Assembly anymore - who needs a language that low level with the processing power available today!
If so, what kind of things would you use it for?
Kind regards
Dal
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12-27-08, 09:05 AM
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Quote:
Originally Posted by DAL
If so, what kind of things would you use it for?
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Passing courses, lol.
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12-27-08, 09:25 AM
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Code Master
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lol oh I see 
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"once upon a midnight dreary, while i pron surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour," 'Tis not possible!", i muttered, "give me back my free hardcore!" quoth the server, 404."
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12-30-08, 11:12 AM
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Assembly or assembler is usually used for 'fine' tuning the hardware that a game made in C++/C# is going to use, developers for Microsoft, Sony etc use it more often than you think.
Yes I agree that it is very long time consuming but the speed of which things can be done at are crazy.
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12-30-08, 11:31 AM
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You mean by the time you've managed to program something to communicate with the hardware, the hardware is out of date?
Thanks for the info xEX3CUT1ONx (no offence intended, just always found it funny that it took soooo long to do anything in Assembly and maybe a little jelous of those who can  )
I believe that C/C++ has a facility to switch between C and Assembler languages directly in code so it must be used in conjunction with the design of a beefy app/game etc.
Kind regards
Dal
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"once upon a midnight dreary, while i pron surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour," 'Tis not possible!", i muttered, "give me back my free hardcore!" quoth the server, 404."
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12-31-08, 10:45 AM
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used to beat the competition
The company I work for sells an appliance that can speed up your network.
Unfortunately, we're not the only ones who offer such a thing. So, to beat
the competition, we have to squeeze out all the overhead we can. Sometimes
that means replacing bits of c code with assembler code. We don't do it
often, but we do it when we have to do it.
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