hi
i have a a sample HTML5 / Javascript page working which will play a .webm video using the HTML5 <video> tag.
when the pause button is clicked, a javascript listener grabs a snapshot of the current video frame and draws it to a canvas. this all works fine.
what i would like to do is extend this so it takes the first snapshot and then also instantly takes a sequence of additional snapshots at given intervals througout the movie from that point onwards.
i dont want to have to play the movie through and take each snapshot as it is visible in the player but rather programmatically jump to points in the video (by seconds) and extract the frame from the file.
any suggestions on how i can achieve this would be great
many thanks