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Leading Studio Seeks Software Engineer (3D Max Tools)

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Old 08-05-05, 01:55 PM
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Leading Studio Seeks Software Engineer (3D Max Tools)

This leading Southern California studio has focused their efforts on superb game-play and graphic excellence. Being active and passionate gamers, they plan to build the kind of games that real gamers enjoy playing. Currently they are working on a high profile FPS for next generation consoles and the PC. This studio dedicates itself to the creation of exciting games that everyone can enjoy – games that are easy to learn, hard to master and provide lots of gameplay value. This studio offers excellent salaries, bonuses, full benefits (including a 401K matching plan), and relocation assistance if necessary.

Genre: First Person Shooter and Unannounced Title
Platform: Next Generation Console &PC
Location: Southern California

SOFTWARE ENGINEER (3D MAX TOOLS)
REQUIREMENTS
• Develop file formats for game engine
• Knowledge of 3D Studio MAX SDK, Win32 SDK, MFC
• Design tools and plug-ins to maximize efficiency of asset creation.
• Implement the Following:
o Windows-based tools for art pipeline and asset management
o Platform-based tools for art pipeline
o Plug-ins for 3rd party content creation applications
• Develop solutions for unforeseen design problems
• Share knowledge and help solve problems with other team members
• Visual C++ (and/or .NET), object oriented and ANSI C
• Managed C++/C# experience (.NET Framework)
• Awareness of current trends in tools and development

If you are interested in this position, please submit your resume in Word format to:
Candace Walker
Candace@digitalartistmanagement.com
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