This top game studio based in the Southern California is searching for creative and passionate developers to share their vision in game excellence. As avid gamers, they strive to build the kind of games gamers enjoy playing; games that are visually engaging and enjoyable with high-level, intense playability. This developer is dedicated to equipping its team with the best options possible, by providing excellent salaries, bonuses, full benefits and relocation assistance if necessary.
Genre: Unannounced Action Adventure Title
Platform: Next Generation Console
SOFTWARE ENGINEER (3D MAX TOOLS)
REQUIREMENTS
• Develop file formats for game engine
• Passion for First Person Shooters
• Knowledge of 3D Studio MAX SDK, Win32 SDK, MFC
• Design tools and plug-ins to maximize efficiency of asset creation.
• Implement the Following:
o Windows-based tools for art pipeline and asset management
o Platform-based tools for art pipeline
o Plug-ins for 3rd party content creation applications
• Develop solutions for unforeseen design problems
• Share knowledge and help solve problems with other team members
• Visual C++ (and/or .NET), object oriented and ANSI C
• Managed C++/C# experience (.NET Framework)
• Awareness of current trends in tools and development
If you are interested in this position, please submit your resume in Word format to:
Candace Walker
Candace@digitalartistmanagement.com