Premier game developer in Northern California is searching for a dedicated and talented Maya Tools Programmer for their newest Action Adventure title for the Xbox 360, PSX3 and PC. They are looking for a Maya Tools Programmer who has an undying work ethic, is eager to take on new challenges and has a desire to work on a team that is dedicated to make the best game possible. This developer is committed to equipping its team with the best resources available as well as providing excellent salaries, bonuses, full benefits and relocation assistance if necessary. This Maya Tools Programmer will play a significant role in executing the ambitious vision of this new Action Adventure title.
SOFTWARE ENGINEER (MAYA TOOLS)
REQUIREMENTS
• Design and implement exporters and importers.
• Experience with Maya SDK, Win32 SDK, MFC
• Design, develop and own specialized art creation tools.
• Implement the Following:
o Windows-based tools for art pipeline and asset management
o Platform-based tools for art pipeline
o Plug-ins for 3rd party content creation applications
• Design tools and plug-ins to maximize efficiency of asset creation
• Visual C++ (and/or .NET), object oriented and ANSI C
• Awareness of current trends in tools and development
If you are interested in this position, please submit your resume in Word format to:
Candace Walker
Candace@digitalartistmanagement.com