injeXion's FPS/Player Physics Calculator for Quake Online Game
The calculator written by injeXion (Chris Welshman) illustrates how framerate can affect player physics in Quake 3. It takes the input framerate and calculates how high a jump will achieve using this framerate, based on the g_gravity setting. It also shows how much higher this jump is than a 'standard' jump, expressed as a percentage for easy comparison.
- Visit Site:
- injeXion's FPS/Player Physics Calculator for Quake Online Game
- Version:
- 1.0
- Filed in:
-
Tools & Utilities / Networking Tools
- Platforms:
-






- Date Added:
- Jun 24, 2004
- Last Updated:
- Jun 24, 2004
License and Pricing Information
| Publisher site visits: | 1,181 |
|---|---|
| Average rating: | 3.67 |
| Total ratings: | 3 |
Publisher Info
- Author:
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