x = int.randrange
y = AC
a = raw_input("")
if raw_input = roll
print x
z = *Enemy takes damage? How does value remain neutral until boolean?*
b = *Miss enemy? Same question above.*
if x>y then z is true
z or b
*how would this be reiterated against the player?*
Hopefully the code is self explanatory.
Please do not use confusing words or tone of speech, since I'm new to this.