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Balloon movement algorithm in actionscript 3

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Balloon movement algorithm in actionscript 3 using Verlets and Spline curves
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This Balloon was an experiment I did playing a bit with Verlet physics (if I can catalogue the Verlet concept as part of physics). Using Verlet can be quite powerful but at the same time is a bit limited due to the simplicity of how physics are applied, we don't have much control of it and for adjusting stiffness between dots we need to do quite much, there are some people out there working a lot with it and making amazing things like this physics engine for action script 3.

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Price
Free
Licence Type
Free
Views
462
Submitted on
25th March 2010
Last Updated
27th March 2010
Licence Type
Freeware
License Price
USD 0
Additional Info
This is free but if you think it was good, pay me a beer as a donation thru the website

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